Archive for Project Natal
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Microsoft may be gathering all the attention for its controller-free motion-sensing gaming, known as Project Natal. But according to a CVG source, Nintendo’s Satoru Iwata apprarently turned it down before it was snagged by Microsoft almost a year later.
The rumor claims that the guys at 3DV Systems – who’ve developed the tech – initially demoed [...]
Since the unveiling of Project Natal, Microsoft has been playing coy with its most important details – the price and availability. However, if this new report is to be believed, that has apparently occurred behind closed doors in UK, Natal might be very well coming in November next year.
Some more details were spilled, like [...]
Apart from a brief demonstration at the E3 this year, Microsoft has not shared any noteworthy details of Project Natal including its tentative release. Now, in earnings call of THQ, Brian Farell, CEO claims the Project Natal should be out “late next year” so as to benefit from upcoming Christmas season. He also said THQ [...]
It looks as if Sony has pulled a similar thing to Microsoft’s Project Natal but with a major difference that the Japanese company’s version uses everyday objects as the controllers. A new patent filed by Sony shows that any three dimensional object in the real world could act as a controller for a PS3 game. [...]
Ubisoft has announced Your Shape fitness game for Wii that comes with a USB camera, functioning similar to Microsoft’s Project Natal. The attached camera scans user’s body shape and suggests a workout plan that can help burn some fats.
The functionality doesn’t end there. It will also track user’s movements during the workout so the [...]
Microsoft takes a whole new approach to motion sensing gaming. They have unveiled the Project Natal that uses human body’s movements to register a command instead of a motion sensing controller. The sensor comprises of an RGB camera, depth sensor, microphone, facial recognition and runs proprietary software on a custom processor. Another good thing about [...]